This time, I dare say it's worked rather well. The Lone Wormerįrom quick start to campaign, then the result of Team 17's determined quest to craft a half-decent single player Worms mode. This also serves as the game's perfect pick-up-and-play mode, since each quick start match will usually last between five and ten minutes, perfect for a quick rumble before work. More thought really should have been put into streamlining the interface since the player is forced to use it so much all of your match and team customisation takes place through the use of big fat chunky cartoon buttons and, while less irritating on a PC with its mouse pointer, it's frustratingly cumbersome on a console.Īfter the surprisingly useful tutorial section, the best way to get to grips with the game is the quick start mode, which sets you up on a map with a random team of worms, default match settings (such as round time, move time and worms per team amongst other more detailed parameters) and an opposing AI team of average difficulty. Worms 3D's front-end interface, while quite bouncy and pretty, irritates more than a game's front-end really should. This was when I stumbled into Videogame Creation Crime #3263: 'Having menus with pictures for buttons that require you to hover over each and every one to discover their function'. I negotiated through and took in the menus as fast as I could, as the licensed track "Shake Your Coconuts" from popular young person's beat combo Junior Senior playing in the background was doing its damnedest to aurally violate my eardrums. I'll have to admit that at first I was concerned we needn't dwell on the incredible failure of 3D updates of classics in the past, but at least the original developers were behind this one. Each level (both randomly generated and pre-designed) has a themed appearance, but is presented in an almost cel-shaded light, very close to the second generation Worms titles in style, and they are - for the first time - completely destructible 3D landscapes. The simple worm models manage to convey an impressive amount of character through facial expressions alone, with cartoon awe, delight, fear and cockiness brilliantly realised along with those trademark high-pitched vocals. It's not the most technically impressive title you'll ever see, certainly, but it's perfect for the franchise. In fact, it's immediately clear once you've got the tutorial out of the way that the entire game is still fundamentally intact apart from the addition of a few new weapons (the gas grenades and nuclear attacks, for example), and this is probably to the relief of teary-eyed nostalgics and to the disgust of dismissive remake cynics. It really does house one of the finest multiplayer experiences we've had to date, and one that remains largely unchanged. The 'playful' bickering that often ensues may result in hospital treatment, but at least you can laugh about it afterwards. The majority of the Worms charm comes from being able to crowd round one computer or console with your chums and devise the cruellest, most callous way of offing your mate's earth-dwellers. The loser is the first to have all of his worms blown away. Mass destruction ensues as each team takes its turn to knock shades out of the other, with both worms and the scenery suffering. One member of a team picks a weapon from an occasionally bizarre arsenal ranging from bazookas, shotguns and Uzis to bananas, bouncing sheep and grannies. Two teams of worms are placed in random locations across a completely destructible level suspended above water. some other things I can't remember right now. The premise is deceptively simple, recalling golden oldies like Scorched Tanks and. I'd wager the majority of you reading this are already quite aware of what a Worms game involves, so skip this paragraph if that includes you. There are Worms to kill, dear." Total Wormage Some nine years later and here I am, my better half nagging me from the living room. "Busy!" said I, hunched over my Amiga as the warm summer sun strained to make its way through the closed curtains. You owe me hours of lost youth, cooped up in my bedroom while my mother pleaded with me to come down and join the rest of the family in the garden for a barbeque.
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